All item IDs are server IDs. Graphics are for client 854.
Total items: 10561
| otb id | name | img | lightinfo | minimap color | wiki | description |
|---|---|---|---|---|---|---|
| 8584 | Jerom's family necklace | none | none | - | ||
| 8585 | a hole | none | - | |||
| 8586 | dirt floor | none | - | |||
| 8587 | a sturdy chest | 3 | none | - | ||
| 8588 | a bone | none | none | - | ||
| 8589 | a bone | none | none | - | ||
| 8590 | tiled floor | none | - | |||
| 8591 | grass | none | - | |||
| 8592 | dirt floor | 5 | Rightclick your rope and select 'Use', then leftclick on this spot to climb up again. |
|||
| 8593 | dead cockroach | none | none | If you killed this cockroach, rightclick it and select 'Open' to see what it carried. |
||
| 8594 | dirt | none | - | |||
| 8595 | a trapdoor | none | - | |||
| 8596 | a trapdoor | none | - | |||
| 8597 | wooden floor | none | - | |||
| 8598 | stone floor | none | - | |||
| 8599 | a ladder | 2 | - | |||
| 8600 | a branch | none | none | Push it back to Zirella by holding the left mousebutton down on it and pushing it over the grass. |
||
| 8601 | a steel axe | none | none | - | ||
| 8602 | a jagged sword | none | none | - | ||
| 8603 | a wheel | none | - | |||
| 8604 | a wheel | none | - | |||
| 8605 | a brick window | none | - | |||
| 8606 | a brick window | none | - | |||
| 8607 | a brick window | none | - | |||
| 8608 | a brick window | none | - |
If wiki links get '?action=raw' appended to them, there's "| itemid = NNNN" inside. This means we can map more directly to the data in the wiki, especially in the db dump. The item IDs are comma separated.
Item IDs are also on a dedicated page, too which shows how it's dynamically computed: by specifying `| includes= {Infobox Object}:itemid` inside a `DPL Table`.
A dump is on nas. It's a 60mb .xml.7z with one 200mb .xml inside with all pages, which should therefore be individually processed and categorized.