All item IDs are server IDs. Graphics are for client 854.
Total items: 10561
| otb id | name | img | lightinfo | minimap color | wiki | description |
|---|---|---|---|---|---|---|
| 5684 | a stone wall | none | - | |||
| 5685 | a dirt wall | none | - | |||
| 5686 | a stone wall | none | - | |||
| 5687 | a dry griffinclaw | none | - | |||
| 5688 | a dead blood crab | none | none | - | ||
| 5689 | a dead blood crab | none | none | - | ||
| 5690 | a dead blood crab | none | none | - | ||
| 5691 | a trapdoor | none | - | |||
| 5692 | a ballista | none | none | - | ||
| 5693 | a ballista | none | none | - | ||
| 5694 | a ballista | none | none | - | ||
| 5695 | a ballista | none | none | - | ||
| 5696 | a ballista | none | none | - | ||
| 5697 | a ballista | none | none | - | ||
| 5698 | a ballista | none | none | - | ||
| 5699 | a ballista | none | none | - | ||
| 5700 | a ballista | none | none | - | ||
| 5701 | a ballista | none | none | - | ||
| 5702 | a ballista | none | none | - | ||
| 5703 | a ballista | none | none | - | ||
| 5704 | a shark fin | none | none | - | ||
| 5705 | a shark fin | none | none | - | ||
| 5706 | a treasure map | none | none | It obviously shows Treasure Island including a big, red cross. |
||
| 5707 | rubble | none | - | |||
| 5708 | rubble | none | - |
If wiki links get '?action=raw' appended to them, there's "| itemid = NNNN" inside. This means we can map more directly to the data in the wiki, especially in the db dump. The item IDs are comma separated.
Item IDs are also on a dedicated page, too which shows how it's dynamically computed: by specifying `| includes= {Infobox Object}:itemid` inside a `DPL Table`.
A dump is on nas. It's a 60mb .xml.7z with one 200mb .xml inside with all pages, which should therefore be individually processed and categorized.